Call of Duty: Warzone is a free battle game, the latest version of the popular video game franchise COD. The video is trending hot in the gamer community right now. Season 4 of COD: Warzone has recently received a major weapon reload update.
Warzone is the exclusive arena of Call of Duty: Modern Warfare that is loaded with many new unique battleground specs and weapons that is free to play. The video game is accessible to download for all available platforms. This Blog will inform you about the Call of Duty: Warzone Patch Notes.
What is Call of Duty?
Call of Duty is the pioneer of first-person shooting games. The franchise is developed and published by game develops Activision. The video game franchise was launched at the beginning of the year 2003. The COD plotline revolves around the step of World War II, allowing its player to relive the battle experience and bring out their heroism.
Over time the video game developed new and more difficult battlegrounds according to their player’s interests. The video game is a mega-worth franchise with $480 million downloads globally and annual revenue of $327 million.
Call of Duty Versions:
Following are some of the popular versions of the video game franchise Call of Duty:
- Call of Duty (2003)
- Call of Duty 2 (2005)
- Call of Duty 3 (2006)
- Call of Duty 4: Modern Warfare (2007)
- Call of Duty: World at War (2008)
- Call of Duty: Modern Warfare 2 (2009)
- Call of Duty: Black Ops (2010)
- Call of Duty: Modern Warfare 3 (2011)
- Call of Duty: Black Ops II (2012)
- Call of Duty: Ghosts (2013)
- Call of Duty: Advanced Warfare (2014)
- Call of Duty: Black Ops III (2015)
- Call of Duty: Infinite Warfare (2016)
- Call of Duty: WWII (2017)
- Call of Duty: Black Ops 4 (2018)
- Call of Duty: Modern Warfare (2019)
- Call of Duty: Black Ops Cold War (2020)
- Call of Duty: Vanguard (2021)
- Call of Duty: Modern Warfare II (2022)
Call of Duty: Warzone:
Call of Duty: Vanguard Warzone is season four of the game version Mercenaries of Fortune that was updated on March 10, 2020. The Warzone allows its player to follow the new Fortune’s Keep map and learn to lay landscape plans. The fast-paced coastal town has no shortage of POIs where riches can be retrieved from your nearest corner with two modes Battle Royale and Plunder.
COD Warzone allows multiplayer combat supporting 150 players to 200 players at a time. The game features the progression of previously mentioned cross-platform play and cross-platform. The video game is a free royale battleground available for PlayStation 4, Xbox One, and Microsoft Windows.
Warzone Patch Notes:
Developers of Warzone unveiled the new update on August 3, 2022, which includes a few new bug fixes and weapons nerfs.
Following is the list of all newly updated Warzone Patch Notes:
Bug Fixes:
- Fixed an issue causing players to encounter Dev Error 5476, which caused the game client to crash
- Fixed an issue causing the H4 Blixen’s (VG) 7.62 Gorenko 54 Round Mag to increase movement speed by 2% rather than decrease it as intended
Weapons:
Submachine Guns:
- H4 Blixen (VG)
- Max Damage reduced to 38, down from 39
Weapons:
Assault Rifles:
Vargo-S (VG)
- Mirzoyan 414mm Custom
- Muzzle Velocity now increased by 35%
NZ-41 (VG)
- Headshot Locational Damage multiplier decreased to 1.3, down from 1.5
- Shot Deviation Increased
KG M40 (VG)
- Headshot Locational Damage multiplier decreased to 1.32, down from 1.46
- Neck Locational Damage multiplier increased to 1.32, up from 1.3
Volkssturmgewehr (VG)
- Min Damage decreased to 21, down from 22
- VDD 287mm
- Damage Range Penalty increased to -25%, down from -10%
- Muzzle Velocity Penalty increased to -20%, down from -10%
- Vertical Recoil Penalty increased to -21%, down from -12%
- Krausnick 428mm 05V
- Damage Range decreased to 26%, down from 40%
Kilo (MW):
- Min Damage decreased to 22, down from 23
Submachine Guns:
Armaguerra 43 (VG):
- ADS Movement Speed Scale decreased to 1.36, down from 1.4
- .30 Russian Short 34 Round Mags:
- Damage Range penalty increased to -25%, down from -14%
- 8mm Kurz 72 Round Mags:
- Damage Range decreased to 5%, down from 10%
- Movement Speed scalar penalty increased to -5%, down from -4.2%
- Imerito 18mm Short:
- ADS Movement Speed Bonus decreased to 18%, down from 20%
Marco 5 (VG):
- ADS Transition In/Out Time increased to 200ms, up from 190ms
- Vertical Recoil Increased
H4 Blixen (VG):
- Max Damage reduced to 39, down from 40
- Max Damage range decreased to 8 meters, down from 9 meters
- ADS Transition In/Out Time increased to 210ms, up from 190ms
- Bergstrom 17” F3
- Muzzle Velocity decreased to 35%, down from 50%
- Movement speed increase removed, down from 3%
- ADS movement speed increase removed, down from 6%
- 7.62 Gorenko 54 Round Mag
- Movement Speed now decreased by 2%
- ADS Transition In/Out time scalar decreased to -3%, down from 2%
Pistols:
.50 GS:
- Neck Torso Damage Multiplier decreased to 1.0, down from, 1.1
- Upper Torso Damage Multiplier decreased to 1.0, down from, 1.1
- Lower Torso Damage Multiplier decreased to 1.0, down from, 1.1
Light Machine Guns
Whitley (VG):
- 16″ CGC Shrouded
- Damage Range Penalty decreased to -20%, up from -30%
- 28″ Gracey Mk. 9
- Damage Range increased to 30%, up from 15%
- .303 British 45 Round Mags
- Damage Range Penalty decreased to -10%, up from -20%
Shotguns:
VLK Rogue (MW)
- Max Pellet Damage decreased to 38, down from 60
- Min Pellet Damage increased to 15, up from 14
Attachments:
Brace Gun Perk
- Recoil Control decreased to 3%, down from 4%
Warzone Update July 28 / Season 4: Reloaded | Patch Notes:
Weapons:
Sniper Rifles:
- Kar98k (VG)
- Max Damage Range increased to 72 meters, up from 48 meters
- Type 99 (VG)
- Max Damage Range increased to 50 meters, up from 37 Meters
- 3-Line Rifle (VG)
- Max Damage Range increased to 111 meters, up from 82 Meters
- Gorenko Anti-Tank Rifle (VG)
- Max Damage Range increased to 127 meters, up from 94 meters
- Swiss K31 (BOCW)
- Max Damage Range increased to 57 meters, up from 42 Meters
- Sniper Rifle Charlie (MW)
- Max Damage Range increased to 117 meters, up from 87 Meters
- Sniper Rifle Alpha (MW)
- Max Damage Range increased to 55 meters, up from 41 Meters
- HDR (MW)
- Max Damage Range increased to 117 meters, up from 87 Meters
- Rytec AMR (MW)
- Max Damage Range increased to 80 meters, up from 59 Meters
- Pelington 703 (BOCW)
- Max Damage Range increased to 58 meters, up from 43 Meters
- ZRG 20mm (BOCW)
- Max Damage Range increased to 137 meters, up from 102 Meters
- SP-R 208 (MW)
- Max Damage Range increased to 45 meters, up from 33 Meters
- LW3 – Tundra (BOCW)
- Max Damage Range increased to 61 meters, up from 45 Meters
- Sniper Rifle Charlie (BOCW)
- Max Damage Range increased to 92 meters, up from 68 Meters
- Marksman Rifle Charlie (MW)
- Max Damage Range increased to 49 meters, up from 36 Meters
Perks:
- Serpentine
- Damage Reduction decreased to 15%, down from 20%
- We’ve seen a positive adoption of Serpentine in Loadouts, and as such average encounter time has crept up. We’re reducing the bonus damage mitigation so that it’s still a valuable perk but has less of an impact on average TTK. We’ll watch this space closely and make further adjustments as necessary.
Bug Fixes:
- Fixed an issue on Fortune’s Keep causing the gas to be more challenging to see than intended.
- Fixed an issue that allowed players to exploit Weapon Trade Stations.
- Fixed an issue causing Deployable Buy Stations to remain active in the gas – allowing for unintended exploits.
- Fixed an issue that caused the Skål Crusher (VG) not to have a Zombies Mastery Camo section available.
- Fixed an issue causing incorrect unlock criteria to appear for the “The Vault” Vehicle skin in the Vehicle Customization menu.
- Fixed collision issues with the AI mercenaries during the Cash Extraction Event on Fortune’s Keep.
Warzone Update July 27 | Patch Notes:
General:
- Base Weapons from Vanguard Season One through Season Three has been unlocked for all Players.
- Zombie Camos from Vanguard is now available and equitable in Warzone.
- Previously, if a Player had enough money and a redeploy token, the redeploy token would be used before the money. Now, money will be used first.
If a Player has a redeploy token and no money, the redeploy token will be spent. - The Gas Circle radii size and timings have been rebalanced for faster match pacing.
- New Weapon: Vargo-S (Assault Rifle).
- New Vehicle: Bomber Planes
- New Equipment: Portable Redeploy Balloon
Balance Changes:
Assault Rifles:
BAR (VG):
- CGC 30″ XL
- Vertical Recoil control decreased to 20%, down from 28%
- Horizontal Recoil control decreased to 20%, down from 28%
- CGC 27″ 2B:
- Horizontal Recoil control decreased to 25%, down from 35%
- 8mm Klauser 40 Round Mags:
- Vertical Recoil control decreased to 11%, down from 16%
- Horizontal Recoil control decreased to 11%, down from 16%
- Chariot WR:
- Recoil Control decreased to 12%, down from 14%
- Hardscope:
- The recoil control that Hardscape provides the BAR has been decreased.
STG44 (VG):
- VDD 760MM 05B
- Horizontal Recoil control decreased to 30%, from 40%
- Krausnick 620mm Precision
- Horizontal Recoil control decreased to 30%, from 40%
Cooper Carbine (VG):
- 9mm 60 Round Drums
- Horizontal Recoil control decreased to 11%, down from 29.5%
ITRA Burst (VG):
- .303 British 36 Round Mags
- Muzzle Velocity increased to -10%, up from -20%
NZ-41 (VG):
- Sustained Recoil Control decreased
- Max Damage range decreased to 33.5 meters, down from 35.6 meters.
- Min Damage decreased to 30, down from 34
- Neck Damage Multiplier decreased to 1.27, down from 1.3
Nikita AVT (VG):
- Movement Speed Scale increased to 0.87, up from 0.86
- ADS Movement Speed Scale increased to 1.22, up from 1.2
- Empress 613mm FA
- Movement Speed increased to -2.5%, up from -3%
- ADS Time Penalty decreased to -6%, down from -8%
- Recoil Control increased to 11%, up from 10%
- Sprint to Fire Penalty decreased to -4.5%, down from -5%
- 6.5 Sakura 60 Round Drums:
- Damage Range decreased to -6%, down from -4%
- Muzzle Velocity decreased to -10%, down from -6%
- Recoil Control increased to 2.5%, up from 2%
- Hipfire accuracy increased to 4.5%, up from 4%
KG M40 (VG):
- Max Damage Range decreased to 30.5 meters, down from 33 meters
- Min Damage decreased to 25, down from 26
- Headshot Locational Damage Multiplier decreased to 1.46, down from 1.5
- Reisdorf 720mm Shrouded
- Horizontal Recoil control decreased to 20%, down from 35%
- .30-06 60 Round Drums
- Recoil Control Penalty decreased to -35%, down from -40%
CR-56 AMAX (MW):
- Headshot Locational Damage Multiplier increased to 1.6, up from 1.56
- Min Damage increased to 28, up from 24
Kilo 141 (MW):
- Mid Damage step removed.
- Min Damage increased to 23, up from 18
FARA 83 (BOCW):
- Max Damage Range increased to 28 meters, up from 25.4 meters
Krig 6 (BOCW):
- Mid Damage increased to 26, up from 25
- Headshot Locational Damage Multiplier increased to 1.55, up from 1.5
M13 (MW):
- Neck Locational Damage Multiplier increased to 1.3, up from 1.01
Volkssturmgewehr (VG):
- Headshot Locational Damage Multiplier increased to 1.61, up from 1.55
- 7.62 Gorenko 40 Round Mags:
- Capacity increased to 45, up from 40
- Damage Penalty Removed
- Damage Range now decreased by 15%
- Rate of Fire increased to 7.5%, up from 6.7%
- Recoil Control decreased to 20%, down from 40%
- 7.62 Gorenko 30 Round Mags:
- Damage Penalty Removed
- Damage Range now decreased by 15%
- Rate of Fire increased to 7.5%, up from 6.7%
- Recoil control decreased to 20%, down from 40%
- .30 Russian Short 45 Round Drums:
- Muzzle velocity increased to 25%, up from 10%
- Damage Bonus increased to 11%, up from 10%
- Vertical Recoil Penalty decreased to -26%, down from -30%
Submachine Guns:
Armaguerra 43 (VG):
- Botti 570mm Precisione
- Headshot Locational Damage Scalar decreased to 1.14, down from 1.2
H4 Blixen (VG):
- Headshot Locational Damage Multiplier decreased to 1.46, down from 1.5
- Min Damage decreased to 27, down from 28
- Movement Speed scale decreased to 0.9, down from 0.91
- Jonsson 9” RMK
- Min Damage decreased to 28, down from 30
- 7.62 Gorenko 54 Round Mags
- Headshot Locational Damage Scalar decreased to 1.1, down from 1.18
Marco 5 (VG):
- Max Damage decreased to 34, down from 36
- Mid Damage decreased to 30, down from 32
- Neck Locational Damage Multiplier decreased to 1.25, down from 1.5
- Perfetto Lesto 355mm
- Locational Damage Multipliers have been removed.
UGR (BOCW):
- Upper Extremities Locational Damage multiplier increased to 1, up from 0.9
- Max Damage increased to 39, up from 38
- Max Damage Range increased to 11.45 meters, up from 10.8 meters
- Mid Damage Range increased to 17.17 meters, up from 15.26 meters
Uzi (MW):
- Min Damage increased to 28, up from 26
- Neck Locational Damage Multiplier increased to 1.42, up from 1.01
MP5 (BOCW):
- Max Damage Range increased to 10 meters, up from 7.6 meters
- Neck Locational Damage Multiplier increased to 1.2, up from 1.01
Shotguns:
The following shotguns Max Pellet Damage have been increased by 26%
- .410 Ironhide (BOCW)
- Einhorn Revolving (VG)
- Double Barrel (VG)
- Combat Shotgun (VG)
- 725 (MW)
- Model 680 (MW)
- VLK Rogue (MW)
- Hauer 77 (BOCW)
Gallo SA12 (BOCW):
- Max Pellet Damage increased to 25, up from 24
Gracey Auto (VG):
- Max Pellet Damage increased to 25, up from 24
- Mid 1 Pellet Damage increased to 20, up from 18
- Mid 2 Pellet Damage increased to 18, up from 14
- Min Pellet Damage increased to 14, up from 8.
Origin 12 (MW):
- Max Pellet Damage increased to 25, up from 24
- Min Pellet Damage increased to 14, up from 12.
Streetsweeper (BOCW):
- Min Pellet Damage increased to 10, up from 9.
Sniper Rifles:
Kar98k (VG):
- ADS Transition in Time decreased to 405ms, down from 430ms
- ADS Transition out Time decreased to 380ms, down from 390ms
- VDD RE02K
- ADS Time Bonus increased by 13%, up from 12%
- 6.5mm Sakura 5 Round Mags
- Damage Penalty Removed
- ADS Time Penalty decreased to -3%, down from -4%
3-Line Rifle (VG):
- Max Damage Decreased to 109, down from 115
- Upper Torso Damage Multiplier increased to 1.2, up from 1.1
- Lower Torso Damage Multiplier increased to 1.1, up from 1.06
- Lower Extremities Damage Multiplier increased to 1, up from 0.9
- Medium Telescopic Sight
- ADS Idle Sway decreased by 50%
- Type 99 10.0x Telescopic
- ADS Idle Sway decreased by 50%
- Type 97 5x Telescopic
- ADS Idle Sway decreased by 50%
Gorenko Anti-Tank Rifle (VG):
- ADS Transition in Time decreased to 520ms, down from 600ms
- ADS Transition out Time decreased to 410ms, down from 460ms
Marksman Rifles:
M1 Garand (VG):
- Lower Extremities Damage Multiplier increased to 1, up from 0.8
- Cooper 21” Shrouded
- Muzzle Velocity increased to 35%, up from 30%
- .303 British 12 Round Clips
- Muzzle Velocity penalty decreased to -10%, down from -20%
- Damage Penalty Removed
- Damage Range penalty increased to -30%, up from -20%
- Rate of Fire bonus decreased to 17.5%, down from 34.5%
- .30-06 20 Round Drums
- Movement Speed penalty increased to -2.5%, up from -2%
R1 Shadowhunter (BOCWL:
- Bolt Accuracy increased by 50%
Crossbow (MW)
- Bolt Accuracy increased by 35%
Light Machine Guns:
Whitely (VG):
- 28” Gracey Mk.9
- Horizontal Recoil Control increased to 22% , up from 20%
- 26” Gracey Rapid
- Rate of Fire Bonus decreased by 35%
- Max Damage increased to 26, up from 21
- Min Damage increased to 20, up from 17
- Muzzle Velocity Penalty decreased to -10%, down from -16%
- Horizontal Recoil Penalty decreased to -22%, down from -30%
- .50 BMG 150 Round Boxes
- Recoil Control Penalty decreased to -22%, down from -25%
- View Center Scaler increased to 0.82, up from 0.77
- .303 British 45 Round Mags
- Rate of Fire bonus decreased to 4%, down from 5%
- Horizontal Recoil control increased to 30%, up from 28%
- Vertical Recoil control increased to 26%, up from 22%
- CGC R2 Padded
- Initial Recoil Penalty decreased to -2%, down from -3%
- Sustained Recoil Bonus increased to 4%, up from 3%
UGM-8 (VG):
- Romauld 560mm DA
- Neck Locational Damage Multiplier increased to 1.6, up from 1.3
- Horizontal Recoil Control now increased by 10%
Tactical Rifles:
CARV.2 (BOCW):
- Max Damage Range increased to 33 meters, up from 30.5 meters
M16 (BOCW):
- Max Damage increased to 42, up from 40
- Neck Locational Damage Multiplier increased to 1.21, up from 1.1
Pistols:
- Pistol Melee Lunge Distance decreased to 1.52 meters, down from 1.83 meters.
Handgun Echo (MW):
- Max Damage increased to 91, up from 70
- Mid Damage increased to 65, up from 49
- Min Damage increased to 55, up from 45
RATT (VG):
- Mid Damage Increased to 28, up from 26
- Empress 129mm B03TT
- Rate of Fire Penalty decreased to -29%, down from -38%
- 7.62 Gorenko 14 Round Mags
- Muzzle Velocity Penalty decreased to -10%, down from -20%
- Damage Range Penalty decreased to -10%, down from -20%
- .45 ACP 12 Round Mags
- Locational Damage Penalty Removed
Recoil Booster:
- Vertical Recoil Control now decreased by 1.5%
Bayonet (VG):
- Movement Speed now increased by 1%
Carver Foregrip:
- Vertical Recoil control decreased to 7%, down from 9%
M1930 Strife Angled:
- Horizontal Recoil control decreased to 7%, down from 9%
Frequently Asked Questions (FAQs):
Following are the FAQs about the Warzone Patch Notes:
Q1: What is Call of Duty?
Ans: Call of Duty is the pioneer and most popular franchise of first-person shooting games.
Q2: Who are the developers of Call of Duty?
Ans: Call of Duty video game is developed by game develops Activision.
Q3: What are Warzone Patch Notes?
Ans: The Patch Notes of a video game are unambiguously designed in appropriate locations to show the exact location of gameplay.
Q4: What is COD: Warzone?
Ans: Call of Duty: Vanguard Warzone is season four of the game version Mercenaries of Fortune that was updated on March 10, 2020.
Conclusion:
First-person shooting games are the most trending things on the internet right now. Call of Duty is a million-dollar franchise loved by many gamers. The video game is widely loved with massive followers list of 12.2M globally. In this Blog we informed you with through information of Warzone Patch Notes.
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