Introduction
Shadowrun Hong Kong Builds offers you progress over time. You have a choice to work on your new upgrades or skills. The skills of your favorite Rigger in the basement of Safeboat are considered to be the most dedicated to making Koschei and his drone of death a better warrior. There are many ways to customize or upgrade your captivating machine.
We offer you the good news that those players who were seeking the best builds in Shadowrun Hong Kong are now in the right place with us. The reason is that we will offer you a detailed guide for the best builds to ace the competition. It does not matter whether you are a mage, shaman, or decker.
What are the best Shadowrun Hong Kong Builds?
Players will eventually be running into Archetypes as they keep creating and upgrading their characters. You will be glad to know that all 3 games offer great 6 playable classes such as Shaman, Rigger, Mage, Samurai, Street, Physical Adpet, and Decker. Although, every class is dependent upon the play style of the players.
You must be aware of the fact that characters in the Shadowrun game are offered different kinds of features while making some strong and weak. Additionally, Cyberware provides value addition to characters. These features could be mixed with some other classes to improve abilities.
Mage
Mage possesses amazing firepower with only two skill lines, but some of the spells will need a few Charisma and Int. You must take some characters for spellcasting and enhance their abilities. For the purpose of defense, you could select Dodge or Quickness. If you learn some good spells then you won`t be needing any kind of weapons. The main element is to stay as close to the Dragon Lines as possible.
But, now the question is that you must use the spells the way you want or whichever suits you. But for your convenience, you can acquire two single target spells, accuracy, blindness, a few AoE, heal and drain. Do not try to adept spells, because you need slots.
Decker
The Shaman is quite open-ended and it is completely up to you which one to take or leave. You also have the option to get back to the Rifles, which doesn’t require much Karma to unlock Full Auto. You can stop there and place the rest into Ranged or Quick Battle. You also have the ability to add Rigging to it and just stand back. You will be glad to know that drones are extremely famous in the Hong Kong. These are also precisely feasible options. The main feature of an effective build is to focus on all four skill lines.
Keep in mind that you will always require “some-body”. The reason is that after all four lines including the body, you will not be left with adequate Karma to be effective on another line.
Shaman
You can consider it a little open-ended but you would need Conjuring and Charisma. You also have many choices but also need a totem. The players also have the option to choose Summoning or Spirit Cont. keep in mind that you must have adequate Karma for becoming a strong player with any weapon other than pistols.
Pistols require loads of effort by investing many points for them to become more useful than before. This effort will require three complete skill lines, which some players might not possess. If you want to become a range Shaman then we advise taking Cobra Totem and shuff many points into the Rifles to acquire complete auto and don’t go onwards anymore. You will be amazed to know that Ranged Combat, Charisma, and Quickness are all useful capped. You are given the opportunity of choosing damage dealing or totem based on your inclination. But you may surely avoid Melee for definitive causes.
Conclusion
Shadowrun Hong Kong Builds are quite helpful for your progress in the game. It is not possible to go with only one and ace the game. But, eventually, that is your own preference. You may mix it with your own skills that are necessary for other archetypes. We hope that you got all the needed information for Shadowrun Hong Kong Character Builds.