Outward delivers an immersive RPG experience coupled with survival gameplay, offering a deeply-rewarding challenge for the most avid gamers.
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Rogue Skill Tree
| Skill | Cost / Cooldown | Requirements | Description | Training Fee |
| Backstab | Stamina 5 Cooldown 15s | Dagger (equipped) | Triple the Damage and Impact of any dagger attack that hits target’s back. | 50 Silver |
| Opportunist Stab | Stamina 5 Cooldown 10s | Dagger (equipped) | Deal double damage with enhanced knockback against targets inflicted with Pain or Confusion status. If the target has both ailments, then effect becomes quadrupled instead. | 100 Silver |
| Sweep Kick | Stamina 12 Cooldown 15s | N/A | Perform a high Impact attack in a wide arc in front of player. Targets inflicted with the Confusion ailment will be knocked down instantly. | 50 Silver |
| Pressure Plate Training | N/A (Passive) | N/A | Player learns how to craft and deploy Pressure Plate traps that can armed with a variety of charges. | 50 Silver |
| Feather Dodge | N/A (Passive) | N/A | Consume 50% less Stamina when performing dodge rolls. Equipped backpacks no longer negatively affect dodging ability. | 1 Breakthrough Point; 500 Silver |
| Serpent’s Parry | Stamina 7 Cooldown 100s | Dagger (equipped) | Counter incoming physical attack that stuns target if they are already afflicted with Confusion, or applies Extreme Bleeding if target is already afflicted with Pain. | 600 Silver |
| Stealth Training | N/A (Passive) | N/A | Enemies have a harder time spotting you. Note that sprinting or carrying a light source will still blow your cover as normal. Note: Learning this skill will prevent you from learning Pressure Plate Expertise. | 600 Silver |
| Pressure Plate Expertise | N/A (Passive) | N/A | Increase effective of Pressure Plate Traps, and allows player to re-arm any traps already laid with new charges. Note: Learning this skill will prevent you from learning Stealth Training. | 600 Silver |

