Death finish re;Quest takes the traditional turn-based RPG and flips it upside-down. Switch between the RPG action of this game world as well as the visual publication parts of the actual world.
In the realm of sport development, it may appear all about fun and games before the lines between reality and fantasy begin to blur.
Death end re;Quest requires the traditional turn-based RPG and moves it upside-down. Switch between the RPG activity of this game world as well as the visual publication parts of the real world.
In the realm of game development, it may appear all about fun and games until the lines between reality and fantasy begin to blur.
Death end reQuest: All Endings Guide
Guide for All Ending Route.
Bad Ending
SAVE THE GAME BEFORE YOU DO THIS!
PROLOGUE
– The Body Electric : Lost at the first battle.
Reward : Picked Bone (Accessory +50 DEF)
CHAPTER 1
– Naïve : Choose option Help the NPC.
Reward : Shadow Ring (Accessory +30 MAT/+40 AGI)
– A Sacred Execution : Try to leave the throne room after the big doors open.
Reward : Heart Earrings (Accessory +20 SP/+50 ATK)
– Brute Force : In reality, choose option It couldn’t be paranormal.
Reward : Strange Diary (Accessory +200 HP/+10 ATK)
– Centipede’s Toy : Lost when battle with Boss Skala.
Reward : Entoma Fragment (Accessory +30 ATK/+30 DEF/+30 MAT/+30 MDF)
CHAPTER 2
– Curiosity Killed the Neighbor : Head twice to the corrupted room.
Reward : Corrupted Data (Accessory +75 MAT)
– Not the Freshest Catch : Choose option Try eating the fish.
Reward : Fish Bones (Accessory +200 HP/+10 DEF/+20 MDF)
– Big Bonus : Choose option Ignore the merchant.
Reward : I.O.U (Accessory – +120 MDF)
CHAPTER 3
– Too Little, Too Late : Choose option Everyone run for it.
Reward : Guard Bracelet, Lv. 2 (Accessory +40 DEF/+20 MDF)
– The Ultimate Price : Choose option Verifying Shina’s connection.
Reward : Shina’s Broken Glasses (Accessory +50 SP/+25 MAT)
– The Last Thing You See : In reality, choose option Run as fast as you can.
Reward : Sturdy Sneakers (Accessory +60 HP/+40 AGI)
– Fear Incarnate : Choose option I’m scared!.
Reward : Guard Bracelet, Lv. 3 (Accessory +60 DEF/+30 MDF)
CHAPTER 4
– A Big Misunderstanding : Choose option Sneak a peek at the photo.
Reward : Mindful Ring (Accessory +50 MDF)
– Scapegoat : Choose option Beat them to the chase.
Reward : Souvenir (Accessory +20 HP/+20 SP/+60 ATK)
– Confessions of a Sadist : Lost when battle with The Slaughterer.
Reward : Guard Bracelet, Lv. 5 (Accessory +100 DEF/+50 MDF)
– The Price for Freedom : In reality, choose option NO! I don’t want to die!.
Reward : Guard Bracelet, Lv. 2 (Accessory +40 DEF/+20 MDF)
– IRIS : In reality, choose option Take a risk.
Reward : Entry-Level Torture Guide (Accessory +20 ATK/+120 MAT)
CHAPTER 5
– When in Doubt : Choose option Defeat her, and take the boat.
Reward : Attack Ring (Accessory +100 ATK)
– Step Into My Parlor : Run away from battle with Araful and leave the room.
Reward : Human-sized Coccon (Accessory +100 DEF/+30 MAT)
CHAPTER 6
– Chaos Unhinged : Choose option Attempt to comfort Lucil.
Reward : Mysterious Hand-mirror (Accessory +40 HP/+40 SP/+40 ATK/+40 DEF/+40 MAT/+40 MDF)
– Law and Order : In reality, choose option Run through.
Reward : Daily Progress Report (Accessory +250 HP)
– Closure : Lost when battle with Lily (Glitch Mode).
Reward : Maid Bonnet (Accessory +20 DEF/+40 MDF/+40 AGI)
CHAPTER 7
– Heart of Darkness : Lost when battle with Al (Glitch Mode).
Reward : Rugged Beast Claw (Accessory +140 ATK)
– Hasty Decision : In reality, choose option Rush Munakata.
Reward: Failsafe Radio (Accessory +100 SP/+60 AGI)
CHAPTER 8
– Shall We Dance? : Lost when battle with Lucil (Glitch Mode).
Reward : Marionette (Accessory +400 HP/+42 DEF/+42 MDF)
– The Jar of Relevations : In reality, choose option Find out the truth after found the book at Godot Ruins.
Reward: Program Tutorial (Accessory +90 SP/+70 MAT)
CHAPTER 9
– Time is of the Essence : After placing the mushrooms, head to the save point.
Reward : Brawn Ring (Accessory +300 HP)
CHAPTER 10
– Perfect Ending : Lost when battle with Heaven’s Messenger.
Normal Ending
Only need don’t complete all of the draw quest or just complete some the fetch quest (This is quite vulnerable to overlook if the DLC bonus things are on).
If you already completed all the draw quest and miss a standard Ending, you can still pick the Ending once you conquer Ripuka from the last chapter. Pick Don’t lend a hand to get Normal End!
If you want to get True Ending, choose Lend a hand.

Character Ending
The 1st playthrough, you’ll only get 1 Character Ending randomly.
While getting the 2nd playthrough, New Game+:
Just need to battle with the last boss many times (of course, save before take action ), and pick the desirable Character Ending, this may be carried out continuously until all Characters Ending are accessed.
True Ending
Only must complete all the draw pursuit before the final save point.
You can buy all of the items that you need for them in the previous chapter.

