A possible oversight by the devs makes it very easy to find hex totems.
Hex totems tend to spawn in the exact same area in every game.
So what’s this all about
Since you probably already know, five totems spawn in every match. The first problem, not the most significant one but still annoying, is that totems love spawning right with generators. Found a gen for a totem for free. A couple examples:


Even though the devs said multiple times that totem spawning mechanics were “improved” or something but whatever, that’s not the main problem.
Where do hexes spawn and how to quickly find them
A couple notes:
1. Yellow color marks the area where you should search for the hex.
2. Only the main building and killer shack are marked (no internal walls or rocks or stuff like that, no time for that)
3. All locations were tracked and compiled by a single man but it should (and most often will) work for you too.
4. In some VERY rare cases, the hex may spawn elsewhere (not in the marked area), but even then be sure to check totems that are closest to that area, the hex is probably there
p.s. if I am wrong and this guide turns out not to be that helpful – I’ll be glad, actually.
Let us begin with our most favorite maps, that we play so damn frequently because we love them that much and totally not because the devs added five distinct versions of those maps and just a single or two variations for others so you are pretty much guaranteed to wind up in the farm or autoheaven.
Autohaven Wreckers
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Coldwind Farm
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Macmillan Estate
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Crotus Prenn Asylum
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Backwater Swamp
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Red Forest
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Haddonfield
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Springwood
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Yamaoka Estate
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Ormond
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Fin
Survivors – don’t cleanse dull totems. Find one in the zone, wait for it to light up, then cleanse.
Killers – don’t expect survivors to not find your totem. They will. Instead head straight to the totem and hunt them down, also hooking survivors as close as possible to the hex can help.
Devs – seriously, fix this crap, make the hex spawn actually random, stop totems from spawning near generators, and please do something with the map roll chances. Sure, five different farm variations are technically not the same map but still.

