This guide is about console commands, functions and variables. Ever wanted to know them? Well now you can!
Console Commands
There already are guides about orders, one of which you may locate here, however the difference between this manual and others is that we’re providing you the whole control.
What we mean by this is that we aren’t just giving you the telephone or set command, but the variables and functions that include this.
So without further ado here are the controls:
Spawn/Give Commands
spawn [itemname] <Coordinates> <Coordinates>: Spawns a certain item.
give playername [itemname]: Gives the player a certain item.
Most of the items you can find here
But here are the cool items we found that aren’t on that list:
spawn cryoplug <Coordinates> <Coordinates>/ give playername cryoplug
spawn candleball <Coordinates> <Coordinates>
spawn weightball <Coordinates> <Coordinates>/ give playername weightball
spawn chainlink <Coordinates> <Coordinates>
give playername vine
Team Commands
Group{playername} {hatname}: Pick your hat in match. Caution after asigning the chosen hat all points will reset and start counting the points you get with the brand new hat. Does not work for custom hats. You can even asign teams even if the group option is not enabled.
You can find the titles of the hats here
Call Commands
call {playername} ressurect: Ressurects you.
call {playername} scream: Makes the sound when you catch fire.
call {playername} swear: Makes the sound when something is thrown at you.
Set Commands
set {playername} bouncy <Quantity> (Default: 0) Makes your duck bounce off of things.
set {playername} breakforce <Quantity>: Kills the duck after a certain amount of time(?) (0 – instant death, 1 – death after 2 seconds or after touching 2 blocks (not sure about this one))
set {playername} runmax <Quantity> (Default: 3): Changes the speed of your duck.
set {playername} lives <Quantity> (Default: 1): Ressurects you(?) Pretty buggy.
set {playername} friction <Quantity> (Max: 0.54): Changes the walking speed of your duck (differently than runmax). Also changes the turning speed of your duck (0.54 – from slow to regular speed, -1 – from regular to fast)
set {playername} ducksize, scale (duckwidth, xscale & duckheight, yscale) <Quantity> (Default: 1): Allows you to change the size of your duck.
set {playername} velocity (hspeed & vspeed) <Quantity> <Quantity> (Max: 100, -100): Makes your duck do a dash.
set {playername} alpha <Quantity> (Default: 1): Makes your duck transparent (0 – invisible, 1 – fully visible)
set {playername} angle <Quantity> (Default: 0): Makes your duck face an angle. Can be triggered with the magnetgun aswell.
set {playername} position (x & y) <Coordinates> <Coordinates>: Teleports your duck to a certain location.
set {playername} onfire <True/False>: Sets you on fire.
set {playername} movelock <True/False>: You can’t move.

