Mystical Assault Skill Tree

Starting Action Skill
Phasecast – Amara sends forward an Astral Projection of herself, dealing damage to everything in its path. Damage – 133, Cooldown: 22 Seconds.
| Skill Name | # of Ranks | Description | Stats |
| Do Harm | 5 | Grants Rush stacks after killing an enemy, which are consumed when using an Action Skill. Action Skill Damage is increased per stack of Rush consumed. | Rank 1 – Action Skill Damage +0.6% per stack, 10 Max Rush Stacks, Duration 20 sec |
| Fast Hands | 3 | Reload Speed, Weapon Swap Speed, and Mode Switch Speed are improved. | Rank 1 – Reload Speed +4%, Weapon Swap Speed +22%, Mode Switch Speed +21% |
| Violent Tapestry | 5 | Applying Elemental Effects grant Rush Stacks. For every stack of Rush consumed from an Action Skill, Elemental Effect Chance is increased. | Rank 1 – Effect Chance +0.6%, 10 Max Rush Stacks, Duration 20 sec |
| Alacrity | 5 | Gain increased Reload Speed for every stack of Rush. For every stack of Rush consumed from an Action Skill, this bonus is increased. | Rank 1 – Reload Speed +0.4% per stack (+0.6% after action skill), Duration 8 sec |
| Transcend | 3 | Gain increased Accuracy and Critical Hit Bonus after activating an Action Skill. | Rank 1 – Accuracy +11%, Critical Hit Bonus +9%, Duration 8 sec |
| Restless | 5 | Gain increased Action Skill Cooldown Rate. | Rank 1 – Cooldown Rate +4% |
| Soul Sap (Action Skill Augment) | – | A portion of all damage dealt by Action Skills is returned to her or nearby allies as Health. | Life Steal +30% of Skill damage dealt |
| Reverberation (Action Skill) | – | Amara sends forward an Astral Projection of herself that damages everything in its path. Deals increased damage for every enemy hit. | Damage 116, Damage Bonus +50% per enemy hit, Cooldown 24 sec |
| Ascendant | 1 | All Action Skill Augments gain increased effects. | Soul Sap Lifesteal +20%, Allure Radius +100%, Glamour Duration +50%, Bright Star Damage +25%, Stillness of Mind breaks 0.75 sec after being damaged |
| Stillness of Mind (Action Skill Augment) | – | Enemies damaged by Action Skills becomes Phaselocked until they are damaged or duration ends, but Action Skill Cooldown is increased. If an enemy is the target of Phasegrasp, nearby enemies are also Phaselocked. | Damage -35%, Max Duration 6 sec, Cooldown +15% |
| Deliverance (Action Skill) | – | Amara sends forward an Astral Projection of herself that deals damage to everything in its path. Upon hitting enemies, it releases homing Elemental Projectiles that trigger Action Skill Elemental Effect on enemies. | Damage 124, Elemental Projectiles 3 per enemy hit, Cooldown 24 sec |
| From Rest | 3 | Gain improved Fire Rate and Charge Time. | Rank 1 – Fire Rate +4%, Charge Time +26% |
| Laid Bare | 3 | Enemies take increased damage from all sources after being damaged by your Action Skill. | Rank 1 – Damage increase +5%, Duration 8 sec |
| Wrath | 3 | Gain increased Gun Damage. Effect is increased after activating Action Skill | Rank 1 – Gun Damage +3% (+5% after Action Skill Use), Duration 8 sec |
| Remnant | 3 | Creates a Homing Projectile after killing an enemy with a Gun or Action Skill, and deals Action Skill Elemental Damage plus Overkill Damage. | Rank 1 – Remnant Damage 33 |
| Awakening | 3 | Rush stacks gain increased effectiveness. | Rank 1 – Rush Stack Effectiveness +10% |
| Tandava (Action Skill) | – | Amara sends forward an Astral Projection of herself that explodes when it hits a target, damaging all nearby enemies. | Damage: 166, Cooldown 28 sec |
| Avatar | 1 | Action Skills can be activated while cooling down. Can only be used once per completed cooldown. Increases Max Rush Stacks | Bonus Rush Stacks +10 |

