Doubled Agent Skill Tree

Starting Action Skill
Digi-Clone – Spawn a Digi-Clone of Zane. This clone stays in place, but distracts and fires at enemies. Pressing LB or RB (L1/R1) while the clone is active causes Zane to swap places. Duration – 18 seconds, Cooldown – 26 sec.
| Skill Name | # of Ranks | Description | Stats |
| Synchronicity | 5 | Gain increased Gun Damage for each active Action Skill. | Rank 1 – Gun Damage +2% per active action skill |
| Praemunitus | 3 | Zane and Digi-Clone gain increased Magazine Size. | Rank 1 – Magazine Size +4% |
| Borrowed Time | 5 | Gain increased Action Skill Duration for every active Action Skill. | Rank 1 – Action Skill Duration +4% per active action skill |
| Binary System (Action Skill Augment) | – | Whenever Zane swaps placed with his clone, a Cryo Nova is triggered around both Zane and his clone. | Nova Damage 66 |
| Donnybrook | 5 | Kill Skill. Digi-Clone and Zane receive increased Gun Damage and gain Health Regeneration when an enemy is killed. | Rank 1 – Gun Damage +2%, Health Regen 0.5% of missing health, Duration 8 sec |
| Fractal Frags | 1 | Kill Skill. Digi-Clone throws a copy of current Grenade Mod when first activated. Digi-Clone drops free Grenade if killed. Digi-Clone can throw another grenade is enemy is killed. | Rank 1 – Grenade Chance 30% |
| Duct Tape Mod | 5 | First shot fired from Zane’s gun has a chance to also fire a grenade. Chance is higher the more grenades in capacity. | Rank 1 – Grenade Chance up to 5% |
| Schadenfreude (Action Skill Augment) | – | Whenever Zane’s clone takes damage, his shield is restored by a portion of that damage. | Shields Restored +11% of damage |
| Quick Breather | 1 | Zane’s shield immediately recharges when swapping places with his clone. | |
| Which One’s Real? | – | Enemies are more likely to target the clone for a few seconds after it’s summoned and after swapping places. | Duration 6 sec |
| Doppelbanger (Action Skill Augment) | – | Hold down LB or RB (L1/R1) to end the Action Skill early, exploding the clone to deal Fire Damage to all nearby enemies. More damage is dealt them more Action Skill time remaining. | Damage Up to 1,326 |
| Pocket Full of Grenades | 3 | Kill Skill. Gain Grenade Regeneration after killing an enemy. | Rank 1 – Grenade Regeneration 5%, Duration 8 sec |
| Old-U | 1 | Press LB or RB (L1/R1) during Fight For Your Life if Digi-Clone is active to destroy the clone and gain a Second Wind with full health. | |
| Supersonic Man | 3 | Gain increased Movement Speed for each active Action Skill. | Rank 1 – Movement Speed +4% per active action skill |
| Digital Distribution (Action Skill Augment) | – | If Zane takes health damage while the clone is active, a portion of that damage is shared to his clone instead. | Shared Health Damage +75% |
| Like a Ghost | 3 | Gain the chance for Zane and his Digi-Clone to ignore bullets. Chance is increased after activating an Action Skill, and stacks. | Rank 1 – Ignore Bullet Chance 4%, Additional Ignore Bullet Chance +1%, Duration 8 sec |
| Boom. Enhance. | 1 | Digi-Clone consumes up to 3 Grenades when summoned. For every grenade consumed, Digi-Clone gains increased Gun Damage, Max Health, Fire Rate, and Reload Speed. | Rank 1 – Gun Damage +11% per grenade, Max Health +17% per grenade, Fire Rate +17% per grenade, Reload Speed +12% per grenade |
| Trick of the Light | 3 | Deal Bonus Shock Damage to enemies that aren’t targeting Zane. | Rank 1 – Bonus Damage 6% of damage dealt |
| Double Barrel | 1 | Equip the clone with a copy of Zane’s current weapon when activated. Swapping placed causes Zane and clone to gain increased Gun Damage. | Rank 1 – Gun Damage +10%, Item Duping +100% |

